Almost everyone has played Tetris: seven shapes fall into a narrow well, you rotate and slide each one, and a full row vanishes. It feels like a game of reflexes â keep up with the speed and don't let the stack reach the top.
But strip away the clock. Imagine you are handed the entire sequence of pieces in advance and asked a calmer question: place them however you like, and clear as many rows as possible. No time pressure, full information. Surely that is easy?
It is not. Even with the whole future revealed, choosing the placements that maximize cleared lines is one of the hardest kinds of problems we know. The gap between checking a plan and finding the best one is exactly the line that separates the easy problems from the intractable ones.
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