Go is about 2,500 years old and has almost no rules. Two players take turns placing black and white stones on the intersections of a grid; surround your opponent's stones and you capture them; surround more territory than they do and you win. A child can learn it in minutes.
And yet, on the standard 19×19 board there are roughly 2.1 × legal positions — vastly more than the number of atoms in the observable universe (about ). Each turn a player has around 250 reasonable moves, against roughly 35 in chess. That gap is everything.
For decades, the brute-force search that conquered chess simply drowned in Go. The game became the great unsolved benchmark of artificial intelligence — until 2016, when something new finally cracked it.
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