Every time you open a design tool and pull a handle to bend a line, you are using a Bézier curve. Every letter in your font, every smooth path in an SVG, every easing function in a CSS animation — all of them are built from the same small idea.
The concept was developed independently in the 1960s by Pierre Bézier at Renault, who used it to design car body panels, and Paul de Casteljau at Citroën. The goal was simple: give a designer a small number of control points and let the math produce a smooth, well-behaved curve that approximates the shape suggested by those points — without the designer having to specify hundreds of coordinates.
The result is one of the most elegant algorithms in computer graphics: a recursive construction that requires nothing more than repeated linear interpolation, yet produces curves of arbitrary smoothness.
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